Joseph Keane

A Graphics Engineer exploring the world
one pixel at a time...

Joseph Keane

A Graphics Engineer exploring the world
one pixel at a time...

Tellas: The Conclusion

The final report on Tellas and the features added and considered since the initial post.

It has been a good, and slightly shorter than expected, journey, but I’m probably going to leave ...

JNI Tutorial

A simple get-started guide for how to use the Java Native Interface to run C++ in Java programs

One of the main hurdles I encountered while working to create Tellas was getting the Java Native ...

Tellas: A Minecraft Clone

Tellas is a Minecraft clone created in purely OpenGL using C++ and Scala

Recently, I decided it would be beneficial for me to learn some graphics to let me make engines e...

Black-Photon