Joseph Keane
A Graphics Engineer exploring the worldone pixel at a time...
Tellas: The Conclusion
The final report on Tellas and the features added and considered since the initial post.
It has been a good, and slightly shorter than expected, journey, but I’m probably going to leave ...
JNI Tutorial
A simple get-started guide for how to use the Java Native Interface to run C++ in Java programs
One of the main hurdles I encountered while working to create Tellas was getting the Java Native ...
Tellas: A Minecraft Clone
Tellas is a Minecraft clone created in purely OpenGL using C++ and Scala
Recently, I decided it would be beneficial for me to learn some graphics to let me make engines e...